This is the last part of my 4 part Series where I learn how to build a simple Platformer game with Flame engine. In this part, we’re gonna add coins, which could be collected by the character, HUD to display how many coins the player has, and a victory screen.
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Eugene Kleshnin
@eugene-kleshnin
Mobile Engineer @ Meta
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Code License
The code in this story is for educational purposes. The readers are solely responsible for whatever they build with it.