On Machines That Play: The History of AI and Games
Too Long; Didn't Read
This series covers the history of Artificial Intelligence and games (until Deep Blue) and focuses on machines that played chess, checkers, and backgammon. It also asks (and attempts to answer) the following questions: What’s an ideal game? Why are we interested in artificial intelligence (AI) and games? What then, for us humans, would make a game ideal? An ideal game would involve the player realizing the deepest yearnings of his life, passions, or values. And through his journey, he would create a path for others to develop and realize their potential, to be all that he can be.